Simple hell
Submission for glj7 - Simple Hell
Seedbox (screen) - Enter a random number and press enter to start the game.
MOVEMENT Use Arrow Keys or WASD to navigate the grid.
- ⬆️ / W : Move Up
- ⬇️ / S : Move Down
- ⬅️ / A : Move Left
- ➡️ / D : Move Right
ACTIONS
- ⚔️ Attack: Simply move into an enemy to strike.
- 🛑 Wait: Pressing a direction into a wall skips a turn (strategic waiting).
- ⏎ Enter: Confirm Selection / Start Game.
- ␣ Space: Interact with Stairs (
</>).
How to Win
- Descend: Find the stairs (
>) to go deeper. - Survive: Manage your HP and XP. Fighting heals nothing; leveling up heals everything.
- Retrieve: Locate the Amulet (&) on Floor 9.
- Escape: Fight your way back up to Floor 1 to win.
The Objective
- Descend: Fight your way down to Depth 9.
- Retrieve: Locate the Amulet of Yendor (&).
- Ascend: Carry the amulet all the way back up to Depth 1 to win
- Escape: Not all enemies need to be killed , your hp is limited ,fight wisely!
About This Project Written in C using the Raylib library. A 30-day development challenge to recreate the mechanics of the original dungeon crawler.
Description
RETURN TO THE DUNGEONS OF DOOM
Before Hades, before Spelunky, there was Rogue.
This is a faithful recreation of the 1983 Unix classic, built from scratch in C and Raylib for GameLikeJam7. You are a lone adventurer seeking the fabled Amulet of Yendor. Buried deep on the 9th floor of a shifting dungeon, the Amulet is your only hope of glory.
No checkpoints. No second chances. Just you, your wit, and the ASCII dark.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | failingupstream |
| Genre | Adventure |

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